Table of Contents
FIXME: Mutable storage with MVars needs to go in threading area
Back in FIXME: add ref to chapter 3ish, you saw how to
use type to create handy aliases for types. That's a useful feature,
but in this chapter we'll take it a step further. We'll show you how to
create entirely new types. After doing that, we'll also show you some of
the built-in tools that Haskell provides for arranging large amounts of
data.
Before going on, there's a word that you might expect to see frequently in a chapter such as this: object. You're not going to see it at all in this chapter because Haskell isn't an object-oriented language. Concepts in this chapter may have similar-sounding names, but are likely quite different than the object-oriented ideas you may be familiar with already.
In this chapter, you'll learn how to create and use your own types. We'll start with very basic types, and progress all the way to defining your own numeric types. We'll have an example showing you how you can extend Haskell's numeric type system to support units of measure and symbolic manipulations. We think you'll find Haskell's typing system powerful and -- surprise -- even exciting.
FIXME: need to integrate this elsewhere
Named fields also make it easy to "modify" one or more components of a type. Here's an example:
ghci>(CustomColor2 100 0 5) {green = 200}<interactive>:1:1: Not in scope: data constructor `CustomColor2' <interactive>:1:24: Not in scope: `green'ghci>(CustomColor2 100 0 5) {red = 50, green = 200}<interactive>:1:1: Not in scope: data constructor `CustomColor2' <interactive>:1:24: Not in scope: `red' <interactive>:1:34: Not in scope: `green'
Of course, in Haskell, you don't actually modify an existing value. This syntax creates a copy of your original value, identical to the original in every way except the changes you specify.
Often times, we have to deal with data that is unordered but is indexed by a key. For instance, a Unix administrator might have a list of numeric UIDs and the textual usernames that they correspond to. The utility of this list is being able to look up a textual username for a given UID, not the order of the data. In otherwords, the UID is a key into a database.
In Haskell, there are several ways to handle data that is structured in
this way. The two most common are association lists and the
Data.Map module. Association lists are handy
because they are simple. They are standard Haskell lists, so all the
functions that work on those lists work on association lists. However,
for large data sets, Data.Map will have a
considerable performance advantage over association lists. We'll
consider both in this chapter.
An association list is just a normal list containing (key, value)
tuples. The type of a list of mappings from UID to username might be
[(Integer, String)]. You could use just about any
type for both the key and the value.
You can build association lists just like you would build any other
list. Haskell comes with one built-in function called
Data.List.lookup to look up data in an association
list. Its type is Eq a => a -> [(a, b)] -> Maybe b.
Can you guess how it works from that type? Let's take a look in
ghci.
ghci>let al = [(1, "one"), (2, "two"), (3, "three"), (4, "four")]ghci>lookup 1 alJust "one"ghci>lookup 5 alNothing
The lookup function is really simple. Here's
one way you could write it:
myLookup :: Eq a => a -> [(a, b)] -> Maybe b
myLookup _ [] = Nothing
myLookup key ((thiskey,thisval):rest) =
if key == thiskey
then Just thisval
else myLookup key rest
This function returns Nothing if passed the empty list. Otherwise,
it compares the key with the key we're looking for. If a match is
found, the corresponding value is returned. Otherwise, it searches
the rest of the list.
Let's take a look at a more complex example of association lists.
On Unix/Linux machines,
there is a file called /etc/passwd that stores
usernames, UIDs, home directories, and various other information.
Let's write a program that parses such a file, creates an association
list, and lets the user look up a username by giving a UID.
-- ch14/passwd-al.hs
import Data.List
import System.IO
import Control.Monad(when)
import System.Exit
import System.Environment(getArgs)
main = do
-- Load the command-line arguments
args <- getArgs
-- If we don't have the right amount of args, give an error and abort
when (length args /= 2) $ do
putStrLn "Syntax: passwd-al filename uid"
exitFailure
-- Read the file lazily
content <- readFile (args !! 0)
-- Compute the username in pure code
let username = findByUID content (read (args !! 1))
-- Display the result
case username of
Just x -> putStrLn x
Nothing -> putStrLn "Could not find that UID"
-- Given the entire input and a UID, see if we can find a username.
findByUID :: String -> Integer -> Maybe String
findByUID content uid =
let al = map parseline . lines $ content
in lookup uid al
-- Convert a colon-separated line into fields
parseline :: String -> (Integer, String)
parseline input =
let fields = split ':' input
in (read (fields !! 2), fields !! 0)
{- | Takes a delimiter and a list. Break up the last based on the
- delimeter. -}
split :: Eq a => a -> [a] -> [[a]]
-- If the input is empty, the result is a list of empty lists.
split _ [] = [[]]
split delim str =
let -- Find the part of the list before delim and put it in "before".
-- The rest of the list, including the leading delim, goes
-- in "remainder".
(before, remainder) = span (/= delim) str
in
before : case remainder of
[] -> []
x -> -- If there is more data to process,
-- call split recursively to process it
split delim (tail x)
Let's look at this program. The heart of it is
findByUID, which is a simple function that parses
the input one line at a time, then calls lookup over
the result. The remaining program is concerned with parsing the input.
The input file looks like this:
root:x:0:0:root:/root:/bin/bash
daemon:x:1:1:daemon:/usr/sbin:/bin/sh
bin:x:2:2:bin:/bin:/bin/sh
sys:x:3:3:sys:/dev:/bin/sh
sync:x:4:65534:sync:/bin:/bin/sync
games:x:5:60:games:/usr/games:/bin/sh
man:x:6:12:man:/var/cache/man:/bin/sh
lp:x:7:7:lp:/var/spool/lpd:/bin/sh
mail:x:8:8:mail:/var/mail:/bin/sh
news:x:9:9:news:/var/spool/news:/bin/sh
jgoerzen:x:1000:1000:John Goerzen,,,:/home/jgoerzen:/bin/bash
The Data.Map module is used for working with
maps. This module has some functions with same
names as those in Prelude or other common modules.
Therefore, when using it, most people import it using
import qualified Data.Map as Map and use
Map. to refer to
functions in that module.
Let's start our look at functionData.Map by
taking a look at some ways to build a map.
-- ch14/buildmap.hs
import qualified Data.Map as Map
-- Functions to generate a Map that represents an association list
-- as a map
al = [(1, "one"), (2, "two"), (3, "three"), (4, "four")]
{- | Create a map representation of 'al' by converting the association
- list using Map.fromList -}
mapFromAL =
Map.fromList al
{- | Create a map represetation of 'al' by doing a fold -}
mapFold =
foldl (\map (k, v) -> Map.insert k v map) Map.empty al
{- | Manually create a map with the elements of 'al' in it -}
mapManual =
Map.insert 2 "two" .
Map.insert 4 "four" .
Map.insert 1 "one" .
Map.insert 3 "three" $ Map.empty
Functions like Map.insert work in the usual Haskell
way: they return a copy of the input data, with the requested change
applied. This is quite handy with maps. It means that you can use
foldl to build up a map as in the
mapFold example. Or, you can chain together
calls to Map.insert as in the
mapManual example. Let's use ghci to verify
that all of these maps are as expected:
ghci>:l buildmap.hs[1 of 1] Compiling Main ( buildmap.hs, interpreted ) Ok, modules loaded: Main.ghci>alLoading package array-0.1.0.0 ... linking ... done. Loading package containers-0.1.0.1 ... linking ... done. [(1,"one"),(2,"two"),(3,"three"),(4,"four")]ghci>mapFromALfromList [(1,"one"),(2,"two"),(3,"three"),(4,"four")]ghci>mapFoldfromList [(1,"one"),(2,"two"),(3,"three"),(4,"four")]ghci>mapManualfromList [(1,"one"),(2,"two"),(3,"three"),(4,"four")]
Notice that the output from mapManual doesn't occur
in the order it was passed in. Maps do not guarantee that they will
preserve the original ordering.
Maps operate similar in concept to association lists. The
Data.Map module provides functions for adding and
removing data from maps. It also provides functions for converting
maps back and forth to association lists, filtering them, modifying
them, and folding them. The library documentation for this module is
good, so instead of going into detail on each function, we're going to
present an example that ties together much of the concepts we've
discussed in this chapter.
FIXME: reviewers wanted better examples, perhaps based on CustomColor instead of something returning a tuple. Think of one.
Back in the beginning of the chapter, we reminded you that Haskell isn't object-oriented. Part of Haskell's power is the ease with which you can create and manipulate functions with it. Let's take a look at a record that stores a function as one of its fields:
-- ch14/funcrecs.hs
{- | Our usual CustomColor type to play with -}
data CustomColor =
CustomColor {red :: Int,
green :: Int,
blue :: Int}
deriving (Eq, Show, Read)
{- | A new type that stores a name and a function.
The function takes an Int, applies some computation to it, and returns
the Int along with a CustomColor -}
data FuncRec =
FuncRec {name :: String,
colorCalc :: Int -> (CustomColor, Int)}
plus5func color x = (color, x + 5)
purple = CustomColor 255 0 255
plus5 = FuncRec {name = "plus5", colorCalc = plus5func purple}
always0 = FuncRec {name = "always0", colorCalc = \_ -> (purple, 0)}
Notice the type of the colorCalc field: it's a
function. It takes an Int and returns a tuple of
(CustomColor, Int). We create two
FuncRec records: plus5 and
always0. Notice that the
colorCalc for both of them will always return the
color purple. FuncRec itself has no field to store
the color in, yet that value somehow becomes part of the function
itself. This is called a closure. Let's play
with this a bit:
ghci>:l funcrecs.hs[1 of 1] Compiling Main ( funcrecs.hs, interpreted ) Ok, modules loaded: Main.ghci>:t plus5plus5 :: FuncRecghci>name plus5"plus5"ghci>:t colorCalc plus5colorCalc plus5 :: Int -> (CustomColor, Int)ghci>(colorCalc plus5) 7(CustomColor {red = 255, green = 0, blue = 255},12)ghci>:t colorCalc always0colorCalc always0 :: Int -> (CustomColor, Int)ghci>(colorCalc always0) 7(CustomColor {red = 255, green = 0, blue = 255},0)
That worked well enough, but you might be wondering how to do something more advanced such as making a piece of data available multiple places. A type construction function can be helpful. Here's an example:
-- ch14/funcrecs2.hs
data FuncRec =
FuncRec {name :: String,
calc :: Int -> Int,
namedCalc :: Int -> (String, Int)}
mkFuncRec :: String -> (Int -> Int) -> FuncRec
mkFuncRec name calcfunc =
FuncRec {name = name,
calc = calcfunc,
namedCalc = \x -> (name, calcfunc x)}
plus5 = mkFuncRec "plus5" (+ 5)
always0 = mkFuncRec "always0" (\_ -> 0)
Here we have a function called mkFuncRec that
takes a String and another function as parameters, and returns
a new FuncRec record. Notice how both parameters to
mkFuncRec are used multiple places. Let's try it
out:
ghci>:l funcrecs2.hs[1 of 1] Compiling Main ( funcrecs2.hs, interpreted ) Ok, modules loaded: Main.ghci>:t plus5plus5 :: FuncRecghci>name plus5"plus5"ghci>(calc plus5) 510ghci>(namedCalc plus5) 5("plus5",10)ghci>let plus5a = plus5 {name = "PLUS5A"}ghci>name plus5a"PLUS5A"ghci>(namedCalc plus5a) 5("plus5",10)
Notice the creation of plus5a. We changed the
name field, but not the namedCalc
field. That's why name has the new name, but
namedCalc still returns the name that was passed to
mkFuncRec; it doesn't change unless we explicitly
change it.
In order to illustrate the usage of a number of different data
structures together, we've prepared an extended example. This example
parses and stores entries from files in the format of
a typical /etc/passwd file.
-- ch14/passwdmap.hs
import Data.List
import qualified Data.Map as Map
import System.IO
import Text.Printf(printf)
import System.Environment(getArgs)
import System.Exit
import Control.Monad(when)
{- | The primary piece of data this program will store.
It represents the fields in a POSIX /etc/passwd file -}
data PasswdEntry = PasswdEntry {
userName :: String,
password :: String,
uid :: Integer,
gid :: Integer,
gecos :: String,
homeDir :: String,
shell :: String}
deriving (Eq, Ord)
{- | Define how we get data to a 'PasswdEntry'. -}
instance Show PasswdEntry where
show pe = printf "%s:%s:%d:%d:%s:%s:%s"
(userName pe) (password pe) (uid pe) (gid pe)
(gecos pe) (homeDir pe) (shell pe)
{- | Converting data back out of a 'PasswdEntry'. -}
instance Read PasswdEntry where
readsPrec _ value =
case split ':' value of
[f1, f2, f3, f4, f5, f6, f7] ->
-- Generate a 'PasswdEntry' the shorthand way:
-- using the positional fields. We use 'read' to convert
-- the numeric fields to Integers.
[(PasswdEntry f1 f2 (read f3) (read f4) f5 f6 f7, [])]
x -> error $ "Invalid number of fields in input: " ++ show x
where
{- | Takes a delimiter and a list. Break up the last based on the
- delimeter. -}
split :: Eq a => a -> [a] -> [[a]]
-- If the input is empty, the result is a list of empty lists.
split _ [] = [[]]
split delim str =
let -- Find the part of the list before delim and put it in
-- "before". The rest of the list, including the leading
-- delim, goes in "remainder".
(before, remainder) = span (/= delim) str
in
before : case remainder of
[] -> []
x -> -- If there is more data to process,
-- call split recursively to process it
split delim (tail x)
-- Convenience aliases; we'll have two maps: one from UID to entries
-- and the other from username to entries
type UIDMap = Map.Map Integer PasswdEntry
type UserMap = Map.Map String PasswdEntry
{- | Converts input data to maps. Returns UID and User maps. -}
inputToMaps :: String -> (UIDMap, UserMap)
inputToMaps inp =
(uidmap, usermap)
where
-- fromList converts a [(key, value)] list into a Map
uidmap = Map.fromList . map (\pe -> (uid pe, pe)) $ entries
usermap = Map.fromList .
map (\pe -> (userName pe, pe)) $ entries
-- Convert the input String to [PasswdEntry]
entries = map read (lines inp)
main = do
-- Load the command-line arguments
args <- getArgs
-- If we don't have the right number of args,
-- give an error and abort
when (length args /= 1) $ do
putStrLn "Syntax: passwdmap filename"
exitFailure
-- Read the file lazily
content <- readFile (head args)
let maps = inputToMaps content
mainMenu maps
mainMenu maps@(uidmap, usermap) = do
putStr optionText
sel <- getLine
-- See what they want to do. For every option except 4,
-- return them to the main menu afterwards by calling
-- mainMenu recursively
case sel of
"1" -> lookupUserName >> mainMenu maps
"2" -> lookupUID >> mainMenu maps
"3" -> displayFile >> mainMenu maps
"4" -> return ()
_ -> putStrLn "Invalid selection" >> mainMenu maps
where
lookupUserName = do
putStrLn "Username: "
username <- getLine
case Map.lookup username usermap of
Nothing -> putStrLn "Not found."
Just x -> print x
lookupUID = do
putStrLn "UID: "
uidstring <- getLine
case Map.lookup (read uidstring) uidmap of
Nothing -> putStrLn "Not found."
Just x -> print x
displayFile =
putStr . unlines . map (show . snd) . Map.toList $ uidmap
optionText =
"\npasswdmap options:\n\
\\n\
\1 Look up a user name\n\
\2 Look up a UID\n\
\3 Display entire file\n\
\4 Quit\n\n\
\Your selection: "
This example maintains two maps: one from username to
PasswdEntry and another one from UID to
PasswdEntry. Database developers may find it
convenient to think of this has having two different indices into the
data to speed searching on different fields.
Take a look at the Show and Read instances for
PasswdEntry. There is already a standard format for
rendering data of this type as a string: the colon-separated version
already used by the system. So our Show function displays a
PasswdEntry in the format, and Read parses that
format.
We've told you how powerful and expressive Haskell's type system is. We've shown you a lot of ways to use that power. Here's a chance to really see that in action.
Back in the section called “Numeric Types”, we showed the numeric typeclasses that come with Haskell. Let's see what we can do by defining new types and utilizing the numeric typeclasses to integrate them with basic mathematics in Haskell.
Let's start by thinking through what we'd like to see out of ghci
when we interact with our new types. To start with, it might be nice
to render numeric expressions as strings, making sure to indicate
proper precedence. Perhaps we could create a function called
prettyShow to do that.
ghci>:l num.hs[1 of 1] Compiling Main ( num.hs, interpreted ) Ok, modules loaded: Main.ghci>5 + 1 * 38ghci>prettyShow $ 5 + 1 * 3"5+(1*3)"ghci>prettyShow $ 5 * 1 + 3"(5*1)+3"
That looks nice, but it wasn't all that smart. We could easily
simplify out the 1 * part of the expression. How
about a function to do some very basic simplification?
ghci>prettyShow $ simplify $ 5 + 1 * 3"5+3"
How about converting a numeric expression to Reverse Polish Notation (RPN)? RPN is a postfix notation that never requires parentheses, and is commonly found on HP calculators. RPN is a stack-based notation. You enter numbers onto the stack, and when you enter operations, they pop the most recent numbers off the stack and place the result on the stack.
ghci>rpnShow $ 5 + 1 * 3"5 1 3 * +"ghci>rpnShow $ simplify $ 5 + 1 * 3"5 3 +"
Maybe it would be nice to be able to represent simple expressions with symbols for the unknowns.
ghci>prettyShow $ 5 + (Symbol "x") * 3"5+(x*3)"
It's often important to track units of measure when working with numbers. For instance, when you see the number 5, does it mean 5 meters, 5 feet, or 5 bytes? Of course, if you divide 5 meters by 2 seconds, the system ought to be able to figure out the appropriate units. Moreover, it should stop you from adding 2 seconds to 5 meters.
ghci>5 / 22.5ghci>(units 5 "m") / (units 2 "s")2.5_m/sghci>(units 5 "m") + (units 2 "s")*** Exception: Mis-matched units in addghci>(units 5 "m") + (units 2 "m")7_mghci>(units 5 "m") / 22.5_mghci>10 * (units 5 "m") / (units 2 "s")25.0_m/s
If we define an expression or a function that is valid for all numbers,
we should be able to calculate the result, or render the expression.
For instance, if we define test to have type
Num a => a, and say test = 2 * 5 +
3, then we ought to be able to do this:
ghci>test13ghci>rpnShow test"2 5 * 3 +"ghci>prettyShow test"(2*5)+3"ghci>test + 518ghci>prettyShow (test + 5)"((2*5)+3)+5"ghci>rpnShow (test + 5)"2 5 * 3 + 5 +"
Since we have units, we should be able to handle some basic trigonometry as well. Many of these operations operate on angles. Let's make sure that we can handle both degrees and radians.
ghci>sin (pi / 2)1.0ghci>sin (units (pi / 2) "rad")1.0_1.0ghci>sin (units 90 "deg")1.0_1.0ghci>(units 50 "m") * sin (units 90 "deg")50.0_m
Finally, we ought to be able to put all this together and combine different kinds of expressions together.
ghci>((units 50 "m") * sin (units 90 "deg")) :: Units (SymbolicManip Double)50.0*sin(((2.0*pi)*90.0)/360.0)_mghci>prettyShow $ dropUnits $ (units 50 "m") * sin (units 90 "deg")"50.0*sin(((2.0*pi)*90.0)/360.0)"ghci>rpnShow $ dropUnits $ (units 50 "m") * sin (units 90 "deg")"50.0 2.0 pi * 90.0 * 360.0 / sin *"ghci>(units (Symbol "x") "m") * sin (units 90 "deg")x*sin(((2.0*pi)*90.0)/360.0)_m
Perhaps a future excercise could enhance prettyShow
to remove unnecessary parentheses as well.
Everything you've just seen is possible with Haskell types and classes.
In fact, you've been reading a real ghci session demonstrating
num.hs, which you'll see shortly.
Let's think about how we would accomplish everything shown above. To
start with, we might use ghci to check the type of
(+), which is Num a => a -> a ->
a. If we want to make possible some custom behavior for
the plus operator, then we will have to define a new type and make it
an instance of Num. This type will need to store an expression
symbolically. We can start by thinking of operations such as addition.
To store that, we will need to store the operation itself, its left
side, and its right side. The left and right sides could themselves be
expressions.
We can therefore think of an expression as a sort of tree. Let's start with some simple types.
-- ch14/numsimple.hs
-- The "operators" that we're going to support
data Op = Plus | Minus | Mul | Div | Pow
deriving (Eq, Show)
{- The core symbolic manipulation type -}
data Num a => SymbolicManip a =
Number a -- Simple number, such as 5
| Arith Op (SymbolicManip a) (SymbolicManip a)
deriving (Eq, Show)
{- SymbolicManip will be an instance of Num. Define how the Num
operations are handled over a SymbolicManip. This will implement things
like (+) for SymbolicManip. -}
instance Num a => Num (SymbolicManip a) where
a + b = Arith Plus a b
a - b = Arith Minus a b
a * b = Arith Mul a b
negate a = Arith Mul (Number (-1)) a
abs a = error "abs is unimplemented"
signum _ = error "signum is unimplemented"
fromInteger i = Number (fromInteger i)
First, we define a type called Op. This type
simply represents some of the operations we will intend to support.
Next, there is a definition for SymbolicManip a.
Because of the Num a constraint, any
Num can be used for the a. So
a full type may be something like SymbolicManip
Int.
A SymbolicManip type can be a plain number, or it
can be some arithmetic operation. The type for the
Arith constructor is recursive, which is perfectly
legal in Haskell. Arith creates a
SymbolicManip out of an Op and
two other SymbolicManip items. Let's look at an
example:
ghci>:l numsimple.hs[1 of 1] Compiling Main ( numsimple.hs, interpreted ) Ok, modules loaded: Main.ghci>Number 5Number 5ghci>:t Number 5Number 5 :: (Num t) => SymbolicManip tghci>:t Number (5::Int)Number (5::Int) :: SymbolicManip Intghci>Number 5 * Number 10Arith Mul (Number 5) (Number 10)ghci>(5 * 10)::SymbolicManip IntArith Mul (Number 5) (Number 10)ghci>(5 * 10 + 2)::SymbolicManip IntArith Plus (Arith Mul (Number 5) (Number 10)) (Number 2)
You can see that we already have a very basic representation of
expressions working. Notice how Haskell "converted" 5 * 10
+ 2 into a SymbolicManip, and even
handled order of evaluation properly. This wasn't really a true
conversion; SymbolicManip is a first-class number
now. Integer numeric literals are internally treated as being wrapped
in fromInteger anyway, so 5 is just as valid as
a SymbolicManip Int as it as an
Int.
From here, then, our task is simple: extend the
SymbolicManip type to be able to represent all the
operations we will want to perform, implement instances of it for the
other numeric typeclasses, and implement our own instance of Show
for SymbolicManip that renders this tree in a more
accessible fashion.
Here is the completed num.hs, which was used with
the ghci examples at the beginning of this chapter.
-- ch14/num.hs
import Data.List
--------------------------------------------------
-- Symbolic/units manipulation
--------------------------------------------------
-- The "operators" that we're going to support
data Op = Plus | Minus | Mul | Div | Pow
deriving (Eq, Show)
{- The core symbolic manipulation type. It can be a simple number,
a symbol, a binary arithmetic operation (such as +), or a unary
arithmetic operation (such as cos)
Notice the types of BinaryArith and UnaryArith: it's a recursive
type. So, we could represent a (+) over two SymbolicManips. -}
data Num a => SymbolicManip a =
Number a -- Simple number, such as 5
| Symbol String -- A symbol, such as x
| BinaryArith Op (SymbolicManip a) (SymbolicManip a)
| UnaryArith String (SymbolicManip a)
deriving (Eq)
{- SymbolicManip will be an instance of Num. Define how the Num
operations are handled over a SymbolicManip. This will implement things
like (+) for SymbolicManip. -}
instance Num a => Num (SymbolicManip a) where
a + b = BinaryArith Plus a b
a - b = BinaryArith Minus a b
a * b = BinaryArith Mul a b
negate a = BinaryArith Mul (Number (-1)) a
abs a = UnaryArith "abs" a
signum _ = error "signum is unimplemented"
fromInteger i = Number (fromInteger i)
{- Make SymbolicManip an instance of Fractional -}
instance (Fractional a) => Fractional (SymbolicManip a) where
a / b = BinaryArith Div a b
recip a = BinaryArith Div (Number 1) a
fromRational r = Number (fromRational r)
{- Make SymbolicManip an instance of Floating -}
instance (Floating a) => Floating (SymbolicManip a) where
pi = Symbol "pi"
exp a = UnaryArith "exp" a
log a = UnaryArith "log" a
sqrt a = UnaryArith "sqrt" a
a ** b = BinaryArith Pow a b
sin a = UnaryArith "sin" a
cos a = UnaryArith "cos" a
tan a = UnaryArith "tan" a
asin a = UnaryArith "asin" a
acos a = UnaryArith "acos" a
atan a = UnaryArith "atan" a
sinh a = UnaryArith "sinh" a
cosh a = UnaryArith "cosh" a
tanh a = UnaryArith "tanh" a
asinh a = UnaryArith "asinh" a
acosh a = UnaryArith "acosh" a
atanh a = UnaryArith "atanh" a
{- Show a SymbolicManip as a String, using conventional
algebriac notation -}
prettyShow :: (Show a, Num a) => SymbolicManip a -> String
-- Show a number or symbol as a bare number or serial
prettyShow (Number x) = show x
prettyShow (Symbol x) = x
prettyShow (BinaryArith op a b) =
let pa = simpleParen a
pb = simpleParen b
pop = op2str op
in pa ++ pop ++ pb
prettyShow (UnaryArith op a) =
op ++ "(" ++ show a ++ ")"
op2str :: Op -> String
op2str Plus = "+"
op2str Minus = "-"
op2str Mul = "*"
op2str Div = "/"
op2str Pow = "**"
{- Add parenthesis where needed. This function is fairly conservative
and will add parenthesis when not needed in some cases.
Haskell will have already figured out precedence for us while building
up the SymbolicManip. -}
simpleParen :: (Show a, Num a) => SymbolicManip a -> String
simpleParen (Number x) = prettyShow (Number x)
simpleParen (Symbol x) = prettyShow (Symbol x)
simpleParen x@(BinaryArith _ _ _) = "(" ++ prettyShow x ++ ")"
simpleParen x@(UnaryArith _ _) = prettyShow x
{- Showing a SymbolicManip calls the prettyShow function on it -}
instance (Show a, Num a) => Show (SymbolicManip a) where
show a = prettyShow a
{- Show a SymbolicManip using RPN. HP calculator users may
find this familiar. -}
rpnShow :: (Show a, Num a) => SymbolicManip a -> String
rpnShow i =
let toList (Number x) = [show x]
toList (Symbol x) = [x]
toList (BinaryArith op a b) = toList a ++ toList b ++
[op2str op]
toList (UnaryArith op a) = toList a ++ [op]
join :: [a] -> [[a]] -> [a]
join delim l = concat (intersperse delim l)
in join " " (toList i)
{- Perform some basic algebraic simplifications on a SymbolicManip. -}
simplify :: (Num a) => SymbolicManip a -> SymbolicManip a
simplify (BinaryArith op ia ib) =
let sa = simplify ia
sb = simplify ib
in
case (op, sa, sb) of
(Mul, Number 1, b) -> b
(Mul, a, Number 1) -> a
(Mul, Number 0, b) -> Number 0
(Mul, a, Number 0) -> Number 0
(Div, a, Number 1) -> a
(Plus, a, Number 0) -> a
(Plus, Number 0, b) -> b
(Minus, a, Number 0) -> a
_ -> BinaryArith op sa sb
simplify (UnaryArith op a) = UnaryArith op (simplify a)
simplify x = x
--------------------------------------------------
-- Units of measure support
--------------------------------------------------
{- New data type: Units. A Units type contains a number
and a SymbolicManip, which represents the units of measure.
A simple label would be something like (Symbol "m") -}
data Num a => Units a = Units a (SymbolicManip a)
deriving (Eq)
{- Implement Units for Num. We don't know how to convert between
arbitrary units, so we generate an error if we try to add numbers with
different units. For multiplication, generate the appropriate
new units. -}
instance (Num a) => Num (Units a) where
(Units xa ua) + (Units xb ub)
| ua == ub = Units (xa + xb) ua
| otherwise = error "Mis-matched units in add"
(Units xa ua) - (Units xb ub) = (Units xa ua) + (Units (xb * (-1)) ub)
(Units xa ua) * (Units xb ub) = Units (xa * xb) (ua * ub)
negate (Units xa ua) = Units (negate xa) ua
abs (Units xa ua) = Units (abs xa) ua
signum (Units xa _) = Units (signum xa) (Number 1)
fromInteger i = Units (fromInteger i) (Number 1)
{- Make Units an instance of Fractional -}
instance (Fractional a) => Fractional (Units a) where
(Units xa ua) / (Units xb ub) = Units (xa / xb) (ua / ub)
recip a = 1 / a
fromRational r = Units (fromRational r) (Number 1)
{- Floating implementation for Units.
Use some intelligence for angle calculations: support deg and rad
-}
instance (Floating a) => Floating (Units a) where
pi = (Units pi (Number 1))
exp _ = error "exp not yet implemented in Units"
log _ = error "log not yet implemented in Units"
(Units xa ua) ** (Units xb ub)
| ub == Number 1 = Units (xa ** xb) (ua ** Number xb)
| otherwise = error "units for RHS of ** not supported"
sqrt (Units xa ua) = Units (sqrt xa) (sqrt ua)
sin (Units xa ua)
| ua == Symbol "rad" = Units (sin xa) (Number 1)
| ua == Symbol "deg" = Units (sin (deg2rad xa)) (Number 1)
| otherwise = error "Units for sin must be deg or rad"
cos (Units xa ua)
| ua == Symbol "rad" = Units (cos xa) (Number 1)
| ua == Symbol "deg" = Units (cos (deg2rad xa)) (Number 1)
| otherwise = error "Units for cos must be deg or rad"
tan (Units xa ua)
| ua == Symbol "rad" = Units (tan xa) (Number 1)
| ua == Symbol "deg" = Units (tan (deg2rad xa)) (Number 1)
| otherwise = error "Units for tan must be deg or rad"
asin (Units xa ua)
| ua == Number 1 = Units (rad2deg $ asin xa) (Symbol "deg")
| otherwise = error "Units for asin must be empty"
acos (Units xa ua)
| ua == Number 1 = Units (rad2deg $ acos xa) (Symbol "deg")
| otherwise = error "Units for acos must be empty"
atan (Units xa ua)
| ua == Number 1 = Units (rad2deg $ atan xa) (Symbol "deg")
| otherwise = error "Units for atan must be empty"
sinh = error "sinh not yet implemented in Units"
cosh = error "cosh not yet implemented in Units"
tanh = error "tanh not yet implemented in Units"
asinh = error "asinh not yet implemented in Units"
acosh = error "acosh not yet implemented in Units"
atanh = error "atanh not yet implemented in Units"
{- A simple function that takes a number and a String and returns an
appropriate Units type to represent the number and its unit of measure -}
units :: (Num z) => z -> String -> Units z
units a b = Units a (Symbol b)
{- Extract the number only out of a Units type -}
dropUnits :: (Num z) => Units z -> z
dropUnits (Units x _) = x
{- Showing units: we show the numeric component, an underscore,
then the prettyShow version of the simplified units -}
instance (Show a, Num a) => Show (Units a) where
show (Units xa ua) = show xa ++ "_" ++ prettyShow (simplify ua)
{- Utilities for the Unit implementation -}
deg2rad x = 2 * pi * x / 360
rad2deg x = 360 * x / (2 * pi)
--------------------------------------------------
-- Things to play with
--------------------------------------------------
test :: (Num a) => a
test = 2 * 5 + 3
Here we have done what we set out to accomplish: implemented more
instances for SymbolicManip. We have also
introduced another type called Units which stores
a number and a unit of measure. We implement several show-like
functions which render the SymbolicManip or
Units in different ways.
There is one other point that this example drives home. In many languages, even those with objects and overloading, there are still some parts of the language that are special in some way. In Haskell, the "special" bits are extremely small. We have just developed a new representation for something as fundamental as a number, and it has been really quite easy. Haskell takes code reuse and interchangability to the extreme. It is easy to make code generic and work on things of many different types. It's also easy to make up new types and make them automatically be first-class features of the system.
In an imperative language, appending two lists is cheap and easy. Here's a simple C implementation in which we maintain a pointer to the head and tail of a list.
struct node {
struct node *next;
};
struct list {
struct node *head, *tail;
};
void list_append(struct list *list, struct list *new_tail)
{
list->tail->next = new_tail->head;
list->tail = new_tail->tail;
/* new_tail is no longer valid */
new_tail->head = NULL;
new_tail->tail = NULL;
}When we want to append another list onto the end, we modify
the last node of the existing list to point to its
head node, then update its tail
pointer to point to its tail node.
Obviously, this approach is off limits to us in Haskell if
we want to stay pure. Since pure data is immutable, we can't go
around modifying lists in place. Haskell's
(++) operator appends two lists by creating
a new one.
(++) :: [a] -> [a] -> [a] (x:xs) ++ ys = x : xs ++ ys _ ++ ys = ys
From inspecting the code, we can see that the cost of creating a new list depends on the length of the initial list.
We often need to append lists over and over, to construct one big list. For instance, we might be generating the contents of a web page as a String, emitting a chunk at a time as we traverse some data structure. Each time we have a chunk of markup to add to the page, we will naturally want to append it onto the end of our existing String.
If a single append has a cost proportional to the length of the initial list, and each repeated append makes the initial list longer, we end up in an unhappy situation: the cost of all of the repeated appends is proportional to the square of the length of the final list.
To understand this, let's dig in a little. The
(++) operator is right associative.
ghci>:info (++)(++) :: [a] -> [a] -> [a] -- Defined in GHC.Base infixr 5 ++
This means that a Haskell implementation will evaluate the
expression "a" ++ "b" ++ "c" as if we had put
parentheses around it as follows: "a" ++ ("b" ++
"c"). This makes good performance sense, because it
keeps the left operand as short as possible.
When we repeatedly append onto the end of a list, we defeat
this associativity. Let's say we start with the list
"a" and append "b", and save the
result as our new list. If we later append "c"
onto this new list, our left operand is now "ab".
In this scheme, every time we append, our left operand gets
longer.
Meanwhile, the imperative programmers are cackling with glee, because the cost of their repeated appends only depends on the number of them that they perform. They have linear performance; ours is quadratic.
When something as common as repeated appending of lists imposes such a performance penalty, it's time to look at the problem from another angle.
The expression ("a"++) is a section, a
partially applied function. What is its type?
ghci>:type ("a" ++)("a" ++) :: [Char] -> [Char]
Since this is a function, we can use the
(.) operator to compose it with another
section, let's say ("b"++).
ghci>:type ("a" ++) . ("b" ++)("a" ++) . ("b" ++) :: [Char] -> [Char]
Our new function has the same type. What happens if we stop composing functions, and instead provide a String to the function we've created?
ghci>let f = ("a" ++) . ("b" ++)ghci>f []"ab"
We've appended the strings! We're using these partially
applied functions to store data, which we can retrieve by
providing an empty list. Each partial application of
(++) and (.)
represents an append, but it doesn't
actually perform the append.
There are two very interesting things about this approach.
The first is that the cost of a partial application is constant,
so the cost of many partial applications is linear. The second
is that when we finally provide a [] value to
unlock the final list from its chain of partial applications,
application proceeds from right to left. This keeps the left
operand of (++) small, and so the overall
cost of all of these appends is linear, not quadratic.
By choosing an unfamiliar data representation, we've avoided a nasty performance quagmire, while gaining a new perspective on the usefulness of treating functions as data. By the way, this is an old trick, and it's usually called a difference list.
We're not yet finished, though. As appealing as difference
lists are in theory, ours won't be very pleasant in practice if
we leave all the plumbing of (++),
(.), and partial application exposed. We
need to turn this mess into something pleasant to work
with.
Our first step is to use a newtype declaration to hide
the underlying type from our users. We'll create a new type,
and call it DList. Like a regular list, it will
be a parameterised type.
newtype DList a = DL {
unDL :: [a] -> [a]
}The unDL function is our
deconstructor, that removes the DL constructor.
When we go back and decide what we want to export from our
module, we will omit our data constructor and deconstruction
function, so the DList type will be completely
opaque to our users. They'll only be able to work with the
type using the other functions we export.
append :: DList a -> DList a -> DList a append xs ys = DL (unDL xs . unDL ys)
Our append function may seem a little
complicated, but it's just doing some simple book-keeping
around the use of the (.) operator that
we demonstrated earlier. To compose our functions, we must
first unwrap them from their DL constructor,
hence the uses of unDL. We then re-wrap
the resulting function with the DL constructor so
that it will have the right type.
Here's another way of writing the same function, in which
we perform the unwrapping of xs and
ys via pattern matching.
append' :: DList a -> DList a -> DList a append' (DL xs) (DL ys) = DL (xs . ys)
Our DList type won't be much use if we can't convert back and forth between the DList representation and a regular list.
fromList :: [a] -> DList a fromList xs = DL (xs ++) toList :: DList a -> [a] toList (DL xs) = xs []
Once again, compared to the original versions of these functions that we wrote, all we're doing is a little book-keeping to hide the plumbing.
If we want to make DList useful as a substitute for regular lists, we need to provide some more of the common list operations.
empty :: DList a empty = DL id -- equivalent of the list type's (:) operator cons :: a -> DList a -> DList a cons x (DL xs) = DL ((x:) . xs) infixr `cons` dfoldr :: (a -> b -> b) -> b -> DList a -> b dfoldr f z xs = foldr f z (toList xs)
Although the DList approach makes appends
cheap, not all list-like operations are easily available. The
head function has constant cost for
lists. Our equivalent requires that we convert the entire
DList to a regular list, so it is much more
expensive than its list counterpart: its cost is
linear.
safeHead :: DList a -> Maybe a
safeHead xs = case toList xs of
(y:_) -> Just y
_ -> NothingTo support an equivalent of map, we
can make our DList type a functor.
dmap :: (a -> b) -> DList a -> DList b
dmap f = dfoldr go empty
where go x xs = cons (f x) xs
instance Functor DList where
fmap = dmapOnce we decide that we have written enough equivalents of list functions, we go back to the top of our source file, and add a module header.
module DList
(
DList
, fromList
, toList
, empty
, append
, cons
, dfoldr
) whereIn abstract algebra, there exists a simple abstract structure called a monoid. Many mathematical objects are monoids, because the bar to entry is very low. In order to be considered a monoid, an object must have two properties.
The rules for monoids don't say what the binary operator must do, merely that such an operator must exist. Because of this, lots of mathematical objects are monoids. If we take addition as the binary operator and zero as the identity value, integers form a monoid. With multiplication as the binary operator and one as the identity value, integers form a different monoid.
Monoids are ubiquitous in Haskell. The
Monoid type class is defined in the
Data.Monoidmodule.
class Monoid a where
mempty :: a -- the identity
mappend :: a -> a -> a -- associative binary operatorIf we take (++) as the binary
operator and [] as the identity, lists form a
monoid.
instance Monoid [a] where
mempty = []
mappend = (++)Since lists and DLists are so closely related, it follows that our DList type must be a monoid, too.
instance Monoid (DList a) where
mempty = empty
mappend = appendLet's try our the methods of the Monoid type class in ghci.
ghci>"foo" `mappend` "bar""foobar"ghci>toList (fromList [1,2] `mappend` fromList [3,4])[1,2,3,4]ghci>mempty `mappend` [1][1]
We will have more to say about difference lists and their monoidal nature in the section called “The writer monad and lists”.